Jump on it, grab the yellow orb, and toss it to the wire. However, they will activate a switch that will let you reach the higher rotating platform.
They will now be heavy enough to run past the wind, but will now run off the end. Go grab the next blue orb and throw it into their path. However, the wind will now blow them off. This will lower it so they can run over it. Next, grab the blue orb and throw it at the column the possibilities are currently running into. First off, break the boxes in the path of your possibilities, then jump on the platform, grab the yellow orb, and throw it at the switch to raise the platform up. Right after the final Glitch Puzzle of the game, you'll also need to complete the final Clank Puzzle of the game. Related: Ratchet & Clank: Rift Apart: Complete Guide & Walkthrough These are trapped at the Earth Piercer Temple, the Great Rock Temple, and the Crimson Forest. It doesn't really matter which one you hit first, but we're doing them in the order of which one is closest.
Curre She will help you to find the dimensional blueprints, but to do so, she'll need you to free the three sets of trapped Monks. You'll meet one of the Monks as soon as you arrive on Savali, and from here will be directed to a nearby temple, where you'll meet KT-7461 - she's this dimension's answer to Clank, although she has a few differences, as you'll soon find out. Here, we'll take you through the all of the narrative, then sweep up all the collectibles that you'll miss out that way at the end.ĭespite not having Clank to hand, you won't be alone for long. You'll have to hit Savali twice across the story, and you still won't have seen all of it. Savali is probably the most open planet in the whole game, mostly consisting of one huge open area and two smaller offshoots. After uniting with Rivet for the first time, Ratchet will continue on his way alone, heading out to Savali while Clank stays with Rivet.